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PLAYS Learning InnovationsChild Development · Play · Digital Futures

PLAYS Learning Innovations | Child Development • Play • Digital Futures

Better digital experiences begin with understanding the child.

We help organisations, educators, designers and researchers make children’s digital experiences meaningful, developmentally appropriate, inclusive and safe. Our work is grounded in PLAYS: A Framework for Digital Play™.

Created by Dr. Jayanti Prakash

The organisation

PLAYS Learning Innovations

A child-development-led platform for improving the quality of children’s digital experiences.

Our work is organised around three connected pillars: PLAYS™ Evaluate for families and educators; PLAYS™ Audit + Creator for organisations developing digital products; and PLAYS™ Train for professionals and institutions. Research, licensing, credentials and original content expand this foundation as the methodology and market mature.

Our foundation: PLAYS: A Framework for Digital Play™ — created by Dr. Jayanti Prakash.

About PLAYS Learning Innovations

The question we are asking

Beyond screen time. Towards meaningful experiences.

The conversation about children and technology often begins with how much time children spend on screens. That question matters, but it does not tell us enough about what children are doing, experiencing, creating or learning during that time.

PLAYS offers another way to look at digital play. It brings attention to the purpose of an experience, the agency children have, the relationships around them, the connections to real-world learning, and the conditions that support safety and development.

Read why PLAYS matters

A child development lens

What makes a digital experience meaningful for a child?

We need to look beyond the technology itself and consider the child's developmental stage, abilities, interests, relationships and context.

  1. 01

    Does the experience recognise the child's developmental stage, abilities and interests?

  2. 02

    Does it offer opportunities to explore, create, discover and make choices?

  3. 03

    Does it encourage participation, interaction and meaningful relationships?

  4. 04

    Does it connect with children's learning and experiences beyond the screen?

  5. 05

    Does it respect children's safety, well-being and individual needs?

“The goal is not simply to reduce children's digital lives. It is to make those experiences more worthy of their time.”
The thinking behind PLAYS

Start here

Understand it. Assess it. Improve it.

Whether you are a parent thinking about your child's digital experiences or an organisation developing products for children, PLAYS offers a starting point for reflection and action.

  • For parents

    Explore practical ways to think about children's digital play, participation, relationships and well-being.

    Explore parent resources

  • For organisations

    Review products and programmes, build team capability and explore strategic partnerships.

    Work with PLAYS

Our flagship offer

A practical route from assessment to improvement

The first institutional offer is the PLAYS™ Digital Play Quality Audit – Institutional Pilot Edition: a structured, evidence-led review that helps organisations understand strengths, identify gaps and improve children’s digital experiences.

  • PLAYS™ Evaluate

    A practical entry point for parents and educators to reflect on apps, games, videos and other digital experiences.

    • Five-principle reflection
    • Parent and educator resources
    • Future premium evaluation reports
  • PLAYS™ Audit + Creator

    The core organisational service: assess existing products and support teams to improve them.

    • Quick Review and Comprehensive Audit
    • Design Review and Institutional Audit
    • Improvement roadmap and advisory
  • PLAYS™ Train

    Build capability to apply the framework across product, content, education and institutional settings.

    • Workshops and cohort programmes
    • Practitioner learning pathway
    • Future assessor development